Frank Lee, PhD, founder of Drexel’s Entrepreneurial Game Studio, considers how artificial intelligence could change the way video games are made and how we play them.
The latest student-designed video game out of Drexel’s Entrepreneurial Game Studio is encouraging players to get close — really close — while racing through an obstacle course virtually and physically linked to their teammate. In […]
Imagine you’re a student game developer and your first game is mentioned along with the likes of video game royalty like the Mario Brothers and Pokemon. That’s the case for a student company from Drexel’s […]
As a small game development company or startup, it’s hard to get noticed in a sea of hundreds of thousands of new games each year. This is one of the constant challenges for students embarking […]
Niantic, Inc., a San Francisco-based software development company, made waves in the world of mobile gaming July 8 when it released a mobile augmented reality game that is the latest edition of the wildly successful […]
While the latest edition of the Princeton Review’s annual rankings once again slotted Drexel among the top 10 schools for game design, a group of Dragons set the program apart with a game that edged […]
Somewhere between the planning and coding of the last month, the serendipitous timing of Frank Lee’s towering game of Tetris was brought to our attention: The skyscraper-sized iteration of the classic game is actually taking […]
Playing an 8-bit video game on an 85,360-square-foot monitor in front of an entire city – perhaps the dream of anyone who grew up during the golden age of the arcade in the 1970s and […]